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Bluetooth Sex: Intimate Human Computer Interfaces

The Toy In Operation

Exploration of ubiquitous computing networks and human computer interfaces would not be complete without the consideration of sexual applications of the technology.  I debated on doing this post, not because I had any moral issues but because I didn't think it had emerged yet or warranted more than its 15 minute worth of popularity.  It turns out that I was actually behind the curve. 

I was motivated to do a bit more research when I noticed the traffic stats for this blog, which I had left dormant for a period while I worked on another project (picobuzz.com).  Yet, despite the inactivity, I am still getting traffic for a particular post:

iPod Bikini: 2nd Sexiest Bluetooth App Ever

Not that I was surprised to get some attention with that sort of title but the post wasn't so provocative that I expected to keep getting traffic a year later.  So I thought I should follow up.  In that post, I added a closing link to a product named "The Toy".  I checked up on the website and the product is still alive and well.

The Toy

The Toy is a personal vibrator worn internally.  The "unit" is linked via Bluetooth to a mobile phone and controlled by text messages sent to the phone, which are transformed into different vibrations by The Toy.  As an example scenario for its use, here is an excerpt from their website:

Monday morning - she leaves with The Toy inside...
She's given you the power - You alone control The Toy

I thought web browsing at work was a distraction.  This just totally killed the productivity of two people.  Check out the website for further reading.  You know you want to.

The Toy is not the only toy of its kind (literally)--there is also something known as the Wiibrator.  As you would guess from the name, the Wiibrator provides similar functionality for the Nintendo Wii.  Yes, the kid-oriented system, which my grade school-age son uses to play games with excessively cute characters, has been co-opted for adult recreation. 

As you can see from the link, the Wiibrator is not a product as such but a program that interfaces the Wii’s Wiimote and the PS2's Trancevibrator.  That's right--before the Wiibrator there was a PS2 vibrator named the Trancevibrator, still available for purchase (page may be NSFW).

Wiibrator

I think it is particularly relevant to note the date of the Wiibrator post  (December 17, 2006) relative to the release date of the Wii as reported by Wikipedia.  Specifically, when the Wii was launched in key markets on December 8, 2006, about one week later there was a hack to use it as a sex toy.

There is actually a field of research dedicated to this sort of application of technology named "teledildonics".  Furthermore, you know something has arrived technologically when there is an open source movement for it--in this case appropriately named "opendildonics" which can found at wiki.opendildonics.org.  

So what is the point of all this, other than"sex sells"?  Should we be focused on developing sex/adult infrastructure and applications?  Actually, the point is that we don't need to.  People will use the technology for their own desires and applications--be they erotic or something else.  We aren't compelled to encourage adult applications, but they will happen, and to expect otherwise--or worse try to resist--would be futile and unproductive.  And as is often the case, they may drive (will) adoption of technologies.

rk 

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Posted on June 27, 2008 | comments disabled
Tags: Human-Computer Interface, UbiComp

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